EARTH
3Fiendish Rhino Warrior
ATK:
1400
DEF:
900
View:
4237
Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.
Fiendish Rhino Warrior — Power Evaluation
Final Score: 64 ± 6 · Confidence: Medium
- Intrinsic: 62 · Deck: 66 · Meta: provisional
- Primary role: Extender · Secondary: Material body
Why it scores here
Fiendish Rhino Warrior is a generic Level 3 Fiend body whose value is its board-wide protection: Fiend monsters you control cannot be destroyed by battle or card effects, which shields the rest of a Fiend board from common destruction. Its graveyard effect sends one Fiend from the Deck to the GY once per turn, a modest fuel effect rather than card advantage. It is run in all 400 sampled decks at about one copy each across 59 archetypes, which confirms a cheap, portable role, but that frequency is not counted as power. The 1400 ATK and 900 DEF earn nothing; the score rests on the protection effect, the GY fuel, and near-free deck cost.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Present in all 400 sampled decks at about 1.12 copies, but no searcher or starter route appears in the combo evidence (no as_starter or as_searched counts) (observed). |
| Combo & Conversion | 45 | Only one recorded board contains it, the Infernity Predaplant line with power index 100, and it is not tagged as starter, searched, material or payoff; the conversion value is thin (observed). |
| Resource Economy | 50 | The GY effect sends a Deck card to the GY with no draw or net advantage, so it is fuel rather than card advantage; the once-per-turn limit caps it (verified). |
| Effect & Interaction | 60 | The field-wide protection from battle and card-effect destruction is real anti-removal value for Fiend boards, but it is not a negation and is limited to the Fiend race (verified). |
| Material Utility | 55 | Level 3 Earth Fiend is a clean generic Xyz or Synchro material, though it has no Tuner or special attribute; the protection does not change its material value (inferred). |
| Resilience & Flexibility | 60 | Protects other Fiends across the field each turn, but the card itself is a single 1400 ATK body that can be removed by non-destruction effects (inferred). |
| Deck-Building Efficiency | 80 | A single-copy generic Level 3 Fiend with no garnet, lock or archetype restriction, and 59 distinct archetypes run it (observed). |
Calculation
Weight profile: 0.7 Extender + 0.3 Material body. Intrinsic ≈ 62, Deck ≈ 66, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Board-wide protection from battle and card-effect destruction for every other Fiend you control
- Portable across 59 archetypes at about one copy each, with no garnet or lock cost
- Level 3 Earth Fiend body that works as generic Xyz or Synchro material
Weaknesses
- The GY effect is fuel only, with no draw, search or net card advantage
- Protection is limited to Fiend monsters, so it does nothing for non-Fiend boards
- Its own 1400 ATK body and no negation leave it exposed to non-destruction removal
Counters / choke points
- Non-destruction removal such as banish, bounce or control change, which ignores the protection (inferred)
- Effect negation of the GY trigger, which stops the fuel effect (inferred)
Best use
Protective Fiend-board extender with GY fuel. Decks: Fiend-based decks (Unchained, Fiendsmith, Infernity, Archfiend, Burning Abyss). Suggested copies: 1.
Evidence & gaps
- Verified: Field-wide protection from battle and card-effect destruction for Fiend monsters other than itself; Once-per-turn GY effect sending one Fiend from the Deck to the GY; Present in 400 of 400 sampled decks at about 1.12 copies
- Observed: Appears in one recorded board (Infernity Predaplant, power index 100) with no starter or searched tags; Spread across 59 archetypes and four gameplay types; Guides place it in Fiend staple lists
- Inferred: Protection is a real anti-removal floor for Fiend boards, though it is not negation; Converts cleanly as a Level 3 Fiend material even when its own effect is negated; Its value depends on Fiend density on the board
- Data gaps: No banlist token, so 3-copy legality is assumed Only one combo record, so combo conversion is thinly evidenced No rulings or metagame sample supplied No counters or hand-trap evidence supplied for this card






